Neuralien
Made in 3 days for Melon Jam 4.
Try to get through numerous enemies by carefully avoiding their sight by hiding behind objects. Corrupt and control them but be careful, if the others look at you for too long they might notice something is wrong!
Controls:
WASD to move
E to corrupt/eject
Made by Leo Peltola & Touko Kinnunen
All code, music, sound effects, 3D models, and other assets were made by us during the Jam except for the following:
Godot Engine
Multimesh Scatter (Plugin)
Used to distribute cacti on maps as Godot doesn't provide a built-in way to do this.
Polyhaven textures
- Brick Texture
- Concrete Wall Texture
- Floor Texture
- Cracked Desert Texture
Fonts from Google Fonts
Status | Prototype |
Platforms | HTML5, Windows |
Authors | leopeltola, KoskenKolistaja |
Genre | Action |
Made with | Blender, FL Studio, Godot |
Tags | 3D, Aliens, Godot, Singleplayer, Stealth, Top-Down |
Download
Download
windows.zip 102 MB
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